This website is a React application built with Next.js. All of my static content is written in Markdown files with MDX. I'm also using Chakra as my UI Library of choice. Everything is deployed via GitHub Pages.
Video game speedrunners want to know when they've reached a certain point in the game so they can compare their splits against previous runs. With the help of DevilSquirrel, we built this LiveSplit plugin for Bastion players to automatically time when they have completed each level.
BastionBot is a Discord bot that automatically tells the Bastion Speedrun Community when players have gone live on Twitch and when new speedruns have been verified on Speedrun.com. It was recently rewritten to use the Spring Framework.
Cadaver is a mod for The Binding of Isaac: Repentance, which I have released on the Steam Workshop. It's not a technical masterpiece, but it's my first real foray into game development of any kind. It got pretty good reviews from the community and I have 4000+ users!